Virtual reality is a form of information technology which enables users to navigate in computer-simulated environments. They are immersed in an interactive three-dimensional digital representation of places or real-world scenarios. Various activities or tasks can be engaged in for practical, educational, virtual reality in tourism pdf, or entertainment purposes.
Augmented reality superimposes sound, video, graphics, or GPS onto features of the physical environment via mobile devices in real time. Context-aware applications project commercial and historical information and touristic narratives through the view seen in users’ handheld device. Virtual and augmented realities both require the use of a computer device and the Internet.
2010 Virtual Reality: Applications and Implications for Tourism. IJsselsteijn 2006 Mediated Social Touch: A Review of Current Research and Future Directions.
1993 The Metaphysics of Virtual Reality. New York: Oxford University Press. To view the rest of this content please follow the download PDF link above.
This research aims to better understand how the VR experience may influence travel decision making by investigating spatial presence in VR environments and its impact on attitudes toward tourism destinations. Based on a study involving virtual walkthrough of tourism destinations with 202 participants, two dimensions of spatial presence were identified: being somewhere other than the actual environment and self-location in a VR environment. The analysis revealed that users’ attention allocation to VR environments contributed significantly to spatial presence. It was also found that spatial presence positively affects post VR attitude change toward tourism destinations, indicating the persuasiveness of VR.